Tag Archives: Apple

I Got Rejected by Apple Music… So I Redesigned It

A deep and insightful dive into the design of a complex app like Apple Music

 

Jason Yuan writes:

Earlier this year I applied and interviewed for a graphic design internship at Apple Music (an opportunity of a lifetime), and was turned down with a very kind letter stating that although they liked my work, they wanted to see more growth and training.

At first, I was frustrated — Northwestern University doesn’t offer any sort of undergraduate graphic design program, so whatever growth they were looking for would have to be self taught…

…but as soon as I came to this realization, I became inspired to embark on what became a a three-month long journey to the holy grail — the iOS app that Apple Music deserves.

Read more from the source: Medium

Why Is Sketch Leaving the Mac App Store?

Sketch leaves the Mac App Store citing major limitations and concerns

 

Sketch feels they can give users a better experience through direct sales. They cite the following problems with the Mac App Store:

  • Reviews of updates take a week
  • Upgrade pricing structure is not available
  • Apple’s recent security certificate fiasco
  • App Store guidelines that impose technical limitations

Read the blog post at blog.sketchapp.com

App Thinning (iOS, watchOS) for iOS 9

iOS App Store for iOS 9.0 provides significant optimizations that allow users to download only the assets their device supports and to lazily download assets or data

 

The App Store and operating system optimize the installation of iOS and watchOS apps by tailoring app delivery to the capabilities of the user’s particular device, with minimal footprint. This optimization, called app thinning, lets you create apps that use the most device features, occupy minimum disk space, and accommodate future updates that can be applied by Apple. Faster downloads and more space for other apps and content provides a better user experience.

This chapter describes the three components of app thinning: slicing, bitcode, and on-demand resources.

Read more from the source: developer.apple.com

Apple Watch Favors Text Version and Breaks Links

The next generation of responsive emails: make the text version easy to read on Apple Watches

 

From the article: “When Apple Watch detects remote or linked images in an email, the plain text version will be displayed–but only after a lengthy warning: “This message contains elements Apple Watch can’t display. You can read a text version below.” This message is reminiscent of the warning that Outlook displays before ALT text on images and takes up a full screen of Watch real estate before displaying the plain text part of the message.”

Read more from the source: litmus.com

Apple Shows Love for HTML5 with iOS 8

iOS 8 brings critical new features to Apple mobile device browsers including WebGL, Promises, IndexedDB and SPDY

 

Sencha breaks down the new JavaScript and HTML features in latest iOS 8 release.

Apple has been secretive about upcoming features and it is hard to tell if the web really will move forward with these new JavaScript and HTML APIs. What does it mean? Well features like WebGL and SPDY have had uncertain futures. Firefox and Chrome implemented those features over two years ago and no one was certain if Apple would follow suit.

iOS 8 is also significantly faster than iOS7 in every area with a 4x improvement in document.querySelectorAll. iOS 8 also adds better support for GPU rendering which boosts performance of intensive graphical applications by almost double.

Read more at sencha.com