Posts
All the articles I've posted.
Building Better Interfaces with SVG
Updated: at 03:14 PMDon't be afraid of SVG: it is the intersection of graphic design and UI magic
This is Success: Why 1000/100/6/50ms?
Updated: at 05:14 PMWeb performance targets: page load of 1000ms, click response of 100ms, frame rate of 60fps with 6ms of work per frame, and 50ms of post-animation work
5 case studies of finding and fixing JavaScript performance bottlenecks
Updated: at 05:11 PMLearn from Paul Irish as he investigates performance problems at CNET, Time.com, Wikipedia and Google Play
Rendering Performance - Web Fundamentals
Updated: at 05:08 PMWhat is layout, paint and compositing? Google explains
Faster Font Loading with Font Events
Updated: at 05:07 PMThe font event API is out in Chrome and coming in Firefox 36 but you can use it now with this polyfill
The User Is Drunk... dot com
Updated: at 08:49 PMYou might think your web site is easy to use, but what if the user is drunk?
Pixel Winch: Screen Measurement App for OS X
Updated: at 07:20 PMI gave this UI measurement tool a whirl and I was really impressed
The best icon is a text label
Updated: at 11:20 PMBefore you choose icons for your UI, have a look at real-world cases of what works and what doesn't
Bringing together JavaScript live editing and testing.
Updated: at 11:05 PMGet unit test results in your IDE as you type with Wallaby JS
Boosting JavaScript Performance - A Google Experiment
Updated: at 08:53 PMGoogle's proposes "use strong"; a subset of JavaScript that will allow V8 to enjoy some significant speed boosts